|Last changed||05.03.2007 23:36|
Ballistics for Clonk.
Turn-by-Turn scenario created for Multiplayer playing, but also can be played alone. You controlling colored ball and you must bring it to exit. You able to collect bonuses for further use. Ball uses clonk physics but also can bounce walls(look into screenshot). Your ball is have (+) charge sign.
Bonuses: -Double Power (x2 speed of ball)
-Half Power (x0.5 speed of ball)
-Laser (Makes shot easier)
-Lip on Wall (After hitting ball will lip on wall for a 1 turn)
-High Friction (Greatly increases friction of ball what gaining him ability to not roll)
-Low Friction (Greatly decreases friction of ball make him roll like on ice)
-High Bouncing (Make ball bounce walls without losing XDir speed (Common bounce = 1/4 of XDir before hit))
-Tera Flint (Ball will explode like teraflint after hit. You can use several bonuses to get chain of explosions. Any part of landscape is destroyable so you can dig yourself a second way)
All bonuses can be combined together!
Speacial: -Magnets (There are (+) and (-) charge magnets which can move your ball away or near itself. Mostly just affects trajectory of fly)
-Destructible Landscape (Using Tera-Flint bonus you can destroy any part of landscape)
Controls are pretty simple:
Left/Right adjusts fire angle (then more you pressing then fast cannon will spin)
Up/Down stops spinning
Throw fires your ball
Special 2 opens menu where you can choose bonus
-New scenario added (Landscape, Objects Mimmo. Balanced by Ghost Bear) It have high difficulty and for good players only :)
-Mimmo joined team as Level designer! Welcome!
-Another Stuck bug fixed
-New scenario added (Landscape JaeB_. Objects Ghost Bear)
-JaeB_ joined team as Level designer! Welcome!
-Bonus graphics renewed (in .png)!
-Added new bonus - Tera-Flint(9 total)
-Magnets + and - are added
-Underwater stuck bug fixed
-Looking for level designer(Maps should look like on second screenshot)
|Date of publication||Soon...|